ivinity: Original Sin is nearing release, and we’re unveiling details of the game's cross-compatible Mac version, a limited-supply Collector's Edition
, and a massive update to the game's beta version on Steam Early Access.
Divinity: Original Sin on Mac
Mac gamers often get the short end of the stick, but not so with Divinity: Original Sin. Mac and PC gamers can play Original Sin together in co-op, and purchasing the game on Steam gives players the option of which version to download. The Mac version features full Retina support, improved Laptop Mode and is optimized to run on a wide range of systems.
Mac OS X system requirements:
- The game's minimum requirement is OS X 10.8/10.9 with 4GB of memory. The game will run on Intel HD 3000 & 4000 graphics cards, but those should be considered minimum requirements. For integrated chipsets like Intel Graphics, we highly recommend 8GB of memory.
- The recommended configuration for Divinity on OS X is either Intel Iris (Iris Pro) integrated chipset or NVIDIA GeForce GT 750M and higher video cards.
- The game will allow you to play on Retina resolutions, but you will require a MacBook Pro with a discrete adapter to achieve good performance.
- The game also supports external monitor playback for notebooks.
Divinity: Original Sin's beta version - available for purchase via Steam Early Access - has received a major update. Here are some of the highlights:
- Game now runs on Mac.
- Mac & PC players can now play together.
- New 'Laptop Optimised' mode will keep your game running smoothly, whether you're travelling by air, sky, or sea. Touchpad control support is also added.
- Steam Cloud saves are active, so you can continue savegames from several devices.
- AI now adapts its tactics to players and environment and can make use of potions and special arrows.
- Complete loot revamp.
- Pouches allow you to easily organize items in your inventory.
- Abilities have been revised to better support classless character builds.
- Skills and spells can now be “unlearned".
- 10 extra talents have been added.
- Talents, skills and spells now have requirements.
- New skill FX. Go on, summon a spider!
- You can now use objects from within an inventory without selecting the character that owns the inventory.
- Quality-of-life improvements including inventory sorting, context-sensitive item menus, a dialog log, action-point usage previews, and more.
- Numerous bug fixes and balancing changes.