17/01/2014 - Known issues and placeholders:
	
		- In multiplayer, only the host can recruit companions - this is a bug & not by design
 
		- General lack of feedback (UI is not clear enough to indicate everything that is going on, redesign of information management planned)
 		
		- Lack of sound effects (Some sounds are in but most still need to be added)
 
		- Lack of music consistency (Tracks have been added but more music is on its way)
 
		- Music transition bugs (from combat to none combat, one area to another, possible interference of multiple tracks playing)
 
		- Skill animations and FX (skills don't have the impact they should, FX and animation adjustments planned, some FX are placeholders)
 
		- Party member movement (party members move too irregular, formations and better following behavior planned)
 
		- Book contents (most need to be written)
 
		- Some dialogs are not finished
 
	
	
	
	16/12/2013 - Known issues and placeholders:
	
		- stability (crashes)
 
		- optimization (e.g. loading speed, performance...)
 
		- sound effects (is still very much in progress)
 
		- music
 
		- balancing (e.g. level up, xp gain, perk effects, money, damage, vitality, AP cost, magical boosts, treasure...)
 
		- writing (e.g. stub text, names, dialogs, spelling...)
 
		- quest scripting (e.g. not all cases taken into account)
 
		- combat (e.g. AI, behaviour...)
 
		- generic behavior
 
		- adding herbs/plants/mushrooms to the world for the player to pick up, hiding chests and traps
 
		- visual effects and advanced shaders
 
		- UI improvements and feedback to the player
 
		- items that have question mark icons and/or no 3D visual representation in the world