Divinity Original Sin (pre)purchase Agreement

Terms and conditions

It’s a mouthful but you really should read this document carefully before you make your purchase (or pre-purchase). They are the general Terms & Conditions for purchasing anything on one of our sites. We tried to cover most cases, but it’s always possible that we forgot something. If you have questions about anything, please contact support@larian.com. IF YOU DO NOT AGREE WITH ANYTHING IN THIS DOCUMENT, PLEASE DON’T USE THIS SERVICE. By using our Service, you are agreeing, without limitations or qualifications, to the terms and conditions herein. We regret that documents like this exist, but apparently they are necessary.

The summary of it all is that we’re happy that you want to (pre-)purchase one of our games, that you need to make sure you have a PC that can run the game, that once you bought the game, you can only be refunded as long as you didn’t install the game, that you understand you shouldn’t copy our games without our permission, that we make no warranties whatsoever about the quality of the game and that we’ll respect your privacy.

That’s the summary. You should still read the rest. You should always read Agreements like this. Sorry.

1. – Subject and limitations of the service:

www.larianvault.com, www.divinityoriginalsin.com and www.divinitydragoncommander.com and www.larian.com are Internet websites (hereinafter “the Site”) offering internet users who have registered to the site (hereinafter “Customers”), a download to own video game service.

The user may select a video game, download it, install it on his computer and keep it on his hard disk drive (hereinafter “the Service”).

The Service is operated by Larian Studios NV (hereinafter the “Distributor”), Panharinglaan 11, 8660 De Panne

The Service consists in the digital delivery of video games and all associated content needed to install and run the said games (serial number or activation key, multiplayer key, bonus key…) as data files: no physical back-up, notably CD-rom or DVD-rom will be sent (hereinafter “the Games” or the “Video Games”).

Furthermore, the Service can also carry, under similar conditions, other products, such as strategy guides or physical versions of the products. These Terms and Conditions apply in the exact same way to all the other products.

2. – Prerequisites:

2.1 – Internet Access: The Games available to download range from dozens of megabytes to many gigabytes in size: it is therefore recommended that the Customer has a broadband internet connection, either ADSL or cable. An internet access is also required to install and launch the downloaded Games, or, depending on the Games, to reach some dedicated features (multiplayer sessions, etc...).

2.2 - Account: To use the Service, you will need to create an account and you will be required to supply valid information including a valid email address. Incorrect details may result in the rejection of your order.

2.3 – Computer: The Games require a clean computer, with system specifications fulfilling a certain number of requirements (CPU power, RAM, GPU...): these specifications are indicated online on a Game per Game basis. It is the Customer’s responsibility to check that their computer fulfills the minimum requirements to run each Game. If in doubt about the specifications, please refer to article 5 – Customer Service and ask our customer service.

The Distributor will not be held responsible for misuse of the downloaded Games, nor for their compatibility with the Customer’s computer.

3. – Price & Payment:

The prices of Games advertised for sale on the Site are as set out on the Site, errors and omissions excepted. Prices may change at any time prior to acceptance of Customer’s order.

There are orders for Games that have not yet become available. For some Games, Customers will be able to make a pre-released order or a pre-load order using the Site. Release dates are set by the publishers and are subject to change. As a result, the Distributor is not liable for any changes to a pre-release date.

Pre-release, pre-load or download orders will be supplied at the price applicable at the time of order and the sale is said to have taken place once the Customer obtained the payment confirmed page and received a confirmation email.

Customers must pay all applicable sales and use taxes, value added taxes and other taxes levied on you by any taxing authority on any Game purchase in any country where such transactions are otherwise subject to tax, regardless of the method of delivery. Any taxes owed by you (i) as a result of purchasing Games or the payment of any fee, (ii) that are required or permitted to be collected from you by the Distributor under applicable law, and (iii) that are based upon the amounts payable under these Terms & Conditions, must be remitted by Customers to the Distributor. Failure on the Distributor's part to invoice a Customer for any such taxes does not relieve such Customer of the liability to pay such taxes. The Customer will promptly reimburse the Distributor for all taxes or other charges imposed upon the Distributor by any national, state or municipal government upon the sale, use, production, or distribution of Games.

No bank or card details are visible by, nor stored by the Distributor or on the Site. In order to fight mounting internet fraud, the Distributor collects and records certain device identifying information such as IP addresses, as well as other non-personally identifiable information. In addition, the Distributor has contracts in place with certain third party service providers and shares such non-personally identifiable information with them to provide the safest user experience. This unique official identification contractually binds you. In the absence of fraud this information will remain confidential.

4. – Customers Rights & Obligations:

4.1 – Customer ID: the Customer is responsible for maintaining the confidentiality of his accounts’ login and password, and is fully responsible for all activities that occur under this account.

The Distributor reserves the right to suspend or terminate any account if it is or appears to be used in breach of any of the provisions of these Terms & Conditions, including the provision of false registration details or any other misuse of the Site. Any person who holds such a suspended or terminated account must not re-register on the Site without the Distributor’s prior consent.

In the event of any unauthorized use of your account or any other breach of security, the Customer must notify the Distributor immediately by contacting customer services.

Note about Phishing (the criminally fraudulent process of attempting to acquire sensitive information such as usernames, passwords and credit card details): The Distributor will never ask the Customer to divulge his password. Such a request would be a fraud attempt by a third party.

4.2- Game Delivery: The Customer can access the Games’ data files and all associated content needed to install and run said Games (serial number or activation key, multiplayer key, bonus key…) once the payment has been validated. In order to fight fraud, the Distributor may refuse or delay the delivery of some or all of this associated content should the payment not be validated. If a Customer is waiting for a Game delivery, he may contact the customer service in order to speed the payment validation process up.

4.3 – Right of Cancellation: the Customer may cancel his order at any stage before the Service is delivered. The Service is delivered once the Customer has received the downloadable links and/or any serial numbers either on the receipt page or via confirmation email.

4.4- Distributor cancellation & refund policy: Video Games for which the Customer has received downloadable links and/or any serial numbers are non-refundable, whether based on technical failure of the Game, Customer inability to meet requirements to run the Game on the Customer’s computer or lack of enjoyment while playing the Game.

Refunds may be offered if all the following conditions are met:

  • The time of the Customer’s request for refund/credit is less than 48 hours since the Service started;
  • The Game has not been activated or launched;
  • The Game serial numbers (activation key, multiplayer key, bonus key...if any) have not been transmitted and/or disclosed by the Customer to any third party;
  • Customer service has determined the Customer’s refund request reasonable under special circumstances.
Customer service will determine if a Customer meets the foregoing criteria for a refund. If a Customer feels he is qualified for a refund, he will have to contact Customer service.

4.5 – License of Use: The payment and download of Video Games gives the Customer an individual license that is non-exclusive for the use of the video game purchased, for a purely private, non-transferable and non-commercial use. The Customer commits to using the Game following the Publisher’s End User License as provided during installation and/or (depending on the Game) on the Site.

In consequence, the Customer is forbidden from modifying, decompiling, translating, adapting and/or copying the downloaded game(s) in any way, except to create a copy onto a CD or DVD-rom or any other support for personal archiving.

The distribution of non-authorized copies to third parties over the internet or any other network prevents the development of distribution by download and prevents the right holders from any remuneration which would be used for the creation of subsequent Games. In order to prevent fraud, the Customer may only install the Games on a limited number of machines (and reinstall a limited number of times) and/or, (depending on the Game), will have to create an account directly on the Publisher’s site or any third party selected by said Publisher to launch or access dedicated features from the Game.

In the event of problems arising from the reasonable re-installation of the game (loss, system alteration, etc.), please contact the customer service which may expand customer’s rights after having analyzed any reasonable requests.

5. – Customer Service:

The Distributor provides assistance with the Service for any questions relating to the download of, the installation of or the payment of a Game.

To receive assistance with the Service, Customers can go to the online support pages and, if they do not find the required answers, may contact the customer service using the contact form available on the Site.

In order for customer service to satisfy any request, the Customer will be required to give information that was sent to them after the purchase (sale ID), accurate information about the issue encountered and about the Customer’s computer environment.

The Distributor is not responsible for any issues linked to the Game itself. These issues are the Game Publisher’s responsibility only. The Distributor may provide links to the Game Publisher’s customer support or technical FAQ pages if and when available.

6. – Service Limitations:

The Distributor cannot always anticipate technical or other operational difficulties which may result in loss of data, personalization settings or other service interruptions. For this reason, Customers agree that the Service, including the services of its third-party service providers, are provided “AS IS” and “AS AVAILABLE”. Neither the Distributor nor its third-party service providers assume responsibility for the timeliness, deletion, miss-delivery or failure to store any data, communications or personalization settings. In particular, the Distributor cannot guarantee the speed of download of the Games, which depends on the combination of the Service with characteristics inherent to the Internet or the delivery of a third party’s service, including service from third-party Internet Service Providers (ISPs), and the User’s system.

7. – Warranties:

The Consumer benefits, under the terms of each Publisher end-user license, of a limited warranty for each Game purchased according to the present Terms and Conditions.

In any event, the responsibility and the guarantees of the Distributor are limited to the replacement of defective games or their eventual reimbursement.

The Distributor may provide a corrective patch to update the version of a Game purchased on the Site. This patch, provided for free by the Publisher is reachable from the Game’s menu itself, or from the Publisher’s website, or from the Site. For some Games, only patches provided from the Site are compatible with the versions of Games sold on the Site. The Distributor is not responsible for any issues linked to a non-compatible patch installed by the Customer on a Game purchased on the Site.

8. Community tools:

In addition to the online selling of Games, the Distributor provides tools allowing communication between Customers (user reviews, forum posts, profiles, messages…).

8.1 – Rules of Conduct: The Distributor may delete any illicit content and, as a potential author, the Customer will be held responsible when he contributes content to the Service.

If a Customer encounters another user who is violating any of the rules of conduct, he shall report this activity to the customer service.

8.2 – Property: When a Customer contributes content to the Service, the Customer expressly grants to the Distributor a non-exclusive, perpetual, worldwide, complete and irrevocable right to quote, re-post, use, reproduce, modify, create derivative works from, syndicate, license, print, sublicense, distribute, transmit, broadcast, and otherwise communicate, and publicly display and perform the content, or any portion thereof, in any manner or form and in any medium or forum, whether now known or hereafter devised, without notice, payment or attribution of any kind.

9. - Privacy:

The Distributor respects the privacy of the Internet users. To see this site's Privacy Policy, please visit http://www.larian.com/disclaimer.php

10. Proof & Filing:

All data exchanged with the Customers are preserved by the Distributor under reasonable conditions of safety. The filing of these data is carried out on a reliable and durable back-up means so as to correspond to a faithful and durable copy. In the event of conflict between the data held by the Distributor and any other document, it is expressly agreed that the aforementioned data will be recognized between the parties.

11. - Specific rules on the protection of minors and consumer information:

To answer the consumer’s need for information about the content of the offered Games, the Distributor systematically reproduces the classification established by the ESRB system (Entertainment Software Rating Board). For more information on ESRB ratings please visit http://www.esrb.org.

The Service is not directed to children under the age of 13. The Distributor will not knowingly collect personally identifiable information on or through the Service from anyone under 13. Please be aware that certain games distributed via the Service contain mature content and there may be posted specific age restrictions to access and view such areas. You may be exposed to Content on the Service that you find offensive, indecent or objectionable. By using the Service you assume all risk associated with its use. We encourage parents to supervise their children's use of the Service and maintain open communication regarding appropriate materials for use and viewing by their children. Note to Parents. If you have any concerns about the Service, please contact our customer service.

12. – Disclaimer:

THE MATERIALS IN THIS SERVICE ARE PROVIDED "AS IS" AND WITHOUT WARRANTIES OF ANY KIND EITHER EXPRESS OR IMPLIED. TO THE FULLEST EXTENT PERMISSIBLE PURSUANT TO APPLICABLE LAW, THE DISTRIBUTOR DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE DISTRIBUTOR DOES NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE MATERIALS WILL BE UNINTERRUPTED OR ERROR-FREE, THAT DEFECTS WILL BE CORRECTED, OR THAT THE DISTRIBUTOR OR THE SERVER THAT MAKES THEM AVAILABLE ARE FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS. THE DISTRIBUTOR DOES NOT WARRANT OR MAKE ANY REPRESENTATIONS REGARDING THE USE OR THE RESULTS OF THE USE OF THE MATERIALS IN THE DISTRIBUTOR’S SERVICE IN TERMS OF THEIR CORRECTNESS, ACCURACY, RELIABILITY, OR OTHERWISE. YOU (AND NOT THE DISTRIBUTOR) ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. APPLICABLE LAW MAY NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THE MATERIAL THAT YOU READ IN THIS SERVICE IS PROVIDED SOLELY FOR ENTERTAINMENT AND PROMOTIONAL PURPOSES. THE INFORMATION AND OPINIONS EXPRESSED IN BULLETIN BOARDS, CHAT ROOMS, OR OTHER FORUMS CONDUCTED ON THIS SERVICE ARE NOT NECESSARILY THOSE OF THE DISTRIBUTOR OR ITS AFFILIATED OR RELATED ENTITIES OR CONTENT PROVIDERS, AND THE DISTRIBUTOR MAKES NO REPRESENTATIONS OR WARRANTIES REGARDING THAT INFORMATION OR THOSE OPINIONS. FURTHERMORE, NEITHER THE DISTRIBUTOR NOR ITS AFFILIATED OR RELATED ENTITIES OR ITS CONTENT PROVIDERS ARE RESPONSIBLE OR LIABLE TO ANY PERSON OR ENTITY WHATSOEVER (INCLUDING, WITHOUT LIMITATION, PERSONS WHO MAY USE OR RELY ON SUCH DATA/MATERIALS OR TO WHOM SUCH DATA/MATERIALS MAY BE FURNISHED) FOR ANY LOSS, DAMAGE (WHETHER ACTUAL, CONSEQUENTIAL, PUNITIVE, OR OTHERWISE), INJURY, CLAIM, LIABILITY OR OTHER CAUSE OF ANY KIND OR CHARACTER WHATSOEVER BASED UPON OR RESULTING FROM ANY INFORMATION OR OPINIONS PROVIDED IN THE SERVICE.

A SMALL NUMBER OF USERS MAY EXPERIENCE EPILEPTIC SEIZURES WHEN EXPOSED TO CERTAIN LIGHT PATTERNS OR BACKGROUNDS ON A COMPUTER SCREEN OR WHILE USING THE SERVICE. CERTAIN CONDITIONS MAY INDUCE PREVIOUSLY UNDETECTED EPILEPTIC SYMPTOMS EVEN IN USERS WITH NO HISTORY OF SUCH SYMPTOMS. CONSULT YOUR PHYSICIAN PRIOR TO USE OF THE SERVICE IF YOU HAVE HAD ANY OF THESE SYMPTOMS AND DISCONTINUE USE OF THE SERVICE IMMEDIATELY IF YOU EXPERIENCE DIZZINESS, ALTERED VISION, EYE OR MUSCLE TWITCHES, LOSS OF AWARENESS, DISORIENTATION OR INVOLUNTARY MOVEMENTS OR CONVULSIONS.

13. – General Provisions:

The Distributor reserves the right to update the Terms and Conditions at any time. The Distributor will then provide access to the new Terms and Conditions on the Site. The new Terms and Conditions will take effect immediately, and will govern all new transactions through the Site.

Unless otherwise specified, the materials in the Service are presented solely for the purpose of entertainment and promoting programs, events, products available in the United States, its territories, possessions, and protectorates. The Site is controlled and operated by the Distributor from its offices within the State of Georgia, United States of America. The Distributor makes no representation that material in the Service is appropriate or available for use in other locations. Those who choose to access the Service from other locations do so on their own initiative and are responsible for compliance with local laws, if and to the extent local laws are applicable.

This agreement shall be governed by, construed and enforced in accordance with the laws of the Kingdom of Belgium, as it is applied to agreements entered into and to be performed entirely within Belgium. Any action a Customer, any third party or the Distributor bring to enforce this agreement or, in connection with, any matters related to the Service shall be brought only in the district of Veurne, Belgium, and the Customers expressly consent to the jurisdiction of said courts. If any provision of this agreement shall be unlawful, void, or for any reason unenforceable, then that provision shall be deemed severable from this agreement and shall not affect the validity and enforceability of any remaining provisions. This is the entire agreement between the parties relating to the matters contained herein and shall not be modified except in writing, signed by the Distributor.

Last updated on the 8th of April 2013

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Thanks to phenomenal backers our kickstarter campaign was a success! Check out how it happened
Original Sin on Kickstarter
Updates
Update #63 Merry D:OS-mas to all and to all a good launch!
Update #62 The unboxing of Divinity: Original Sin and a call to action!
Update #61 A small delay for a good reason: Let there be voice!
Update #60 D:OS for Mac released; Collector's Editions announced; Early Access updated; Larian looking for beta testers!
Update #59 The Post-Kickstarter Year: A Retrospective and a Release Date
Update #58 It's beta time!
Update #57 Getting excited? You beta be!
Update #56 Spring is coming, but an alpha update is here.
Update #55 The big Valentine update: Woo your partner, mark your map, and put robes on your back starting... now.
Update #54 Stabilise your life with an alpha update; Watch Jesse Cox deal with crabs; and Mac users, rejoice!
Update #53 Cooperative multiplayer is live, Companions are live, Fancy trailer is live!
Update #52 Happy holidays! Here comes the music!
Update #51 Alpha access available!
Update #50 Newsflash: Weresheep & Codex report, are we ready?
Update #49 Divinity:Original Sin’s Alpha Dated! Input needed! Live stream!
Update #48 A Big Surprise
Update #47 Silverglen, Method to the madness, Learn Russian, Font check, Shout out!
Update #46 DOS editor news, 10 Interesting things about Orcs, Stats screen preview
Update #45 Divinity:Original Sin Release Date Is Set!
Update #44 About Phantom Lairs, Weresheep and of course ... Dragons!
Update #43 For backers only: Dragon Commander now available
Update #42 Pledge management! Free Dragon Commander goodies!
Update #41 Pledge management dated, Award, Lost Movie, Behind the scenes, Shout out, Need a Fiddler
Update #40 Message from the trenches
Update #39 Introducing Bert the guru, Shout out, Blog update, Last days of Paypal
Update #38 Hello world!
Update #37 For Backers only: Downloading Divine Divinity/Divinity Anthology add-ons
Update #36 The admin part
Update #35 All Stretch Goals Achieved + Retrospective Video
Update #34 Roll the drums!!! Homing in on the last stretch goal!
Update #33 Jim Sterling is a star + 10 reasons why people should pledge
Update #32 Surprise Event! Live session with Jim Sterling from Destructoid on Twitch TV
Update #31 Less than 24 hours to go!!! 800K reached! As behind the scenes as it gets!
Update #30 27 Hours Left, Companions, Editor Magic, Mixing Physical with Digital
Update #29 More on henchmen and companions
Update #28 The last 48 hours, 700K stretch goal achieved and something special...
Update #27 66 hours to go - Secret Stretch Goal Reached!
Update #26 We are now doing an AMA on Reddit
Update #25 72 hours left, Stretch goal 2 achieved!!! New goal announced!
Update #24 Announcing the Final Countdown
Update #23 600K!!! Roll credits! Wait... what?
Update #22 Starting the end-game
Update #21 4 Days To Go, The Ultimate Preview, Reddit AMA, Stretch Goals Video, Imps vs Commander!
Update #20 Overview of add-ons and reward tiers
Update #19 Looking Back Already, And Looking Forward
Update #18 Community Input, Kirill Live Tonight, 3K Likes
Update #17 8 days left: Maxos speaks, Major rewards update!
Update #16 With 9 days left to go the Phantom forest grows... + New movie
Update #15 Homestead Built, Expanding The Lair, More Than Meets The Eye, Kirill Live
Update #14 Stretch goal ahoy, Designer Talk, Join the Forums
Update #13 25K left to go, New Update Theme, The History of Rivellon & a shout out!
Update #12 Is that a stretch goal I see?
Update #11 Kirill's Surprise, Character Stats, Sources of Inspiration, Dragon Commander footage, Fanday
Update #10 Funding successful! New info, new goodies, new lots of things!
Update #9 Are we nearly there yet? The butcher, the editor & Matt Chat
Update #8 Announcements, Single Player and Dropping In, Talents and Traits
Update #7 Stretchgoals, Music Preview
Update #6 Beating The System
Update #5 The Short of it, Downloads, Reward Matrix, Articles, 6666, GOG
Update #4 Zandalor's perspective on recent events, SP video, reward updates, more undies
Update #3 FAQ, part the first
Update #2 Shortest Review Meeting Ever (And Underwear)
Update #1 Hands-on with the Editor

The big Valentine update: Woo your partner, mark your map, and put robes on your back starting... now.

Update #55 · Feb 14, 2014

Well, it's that time of year once more. Hopeful lovers seeking unique ways to court their valentines find themselves faced with a sea of clichéd gifts and mementoes to choose from. But this year, things are different.

Eager suitors, why bore your special someone with a drugstore bouquet and insipid chocolates when you're but one Divinity: Original Sin update away from impressing the pants off the person of your dreams? Boot up co-op mode featuring today's update and spend the night adventuring, enchanting, and charming the pants off your sweetheart. Results are guaranteed*, and best of all, it won't cost you a dime!

For our part, we at Larian Studios are still enjoying the afterglow of our very own Rivellonian love story.

This past Monday, Divinity fans Daniel and Dolores flew in from Austria to - as Dolores thought - play-test Divinity: Original Sin. What she didn't know was that Daniel had been working together with a writer and designer from the Larian team to create a very unique quest for the two of them to share.

Grab a hanky and watch this video to see what happens when a Daniel loves a Dolores very, very much (and charms the Larian team into helping him prove it):

But these lovebirds aren't the only ones taking fresh steps together! Check out the features available in the newest D:OS update for details:

What new features have been implemented?

Watch Swen showcase the following updates in the video below or read on for an overview of the things that kept us occupied these last weeks:

Affinity and Affection:

Scarlett and Roderick (or Jane and Joe; Joe and Joe; Lady Redgrables and Dame Rothschilders; or however else you'd like to name/ engender them after today's update) will now have opportunities to explore their like or dislike for one another via our brand new Affinity and Affection system. Certain in-game events (like levelling up, healing one another, and landing a killing blow in-battle) will occasionally trigger co-op dialogues in which your heroes can explore the trust, friendship, and affinity they, at your discretion, may share.

Scarlett and Roddy navigate their relationship dressed in their Valentine’s Day finest.

As the game progresses, the timbre of these dialogues will change depending on how your heroes respond to one another. They may become enemies, business associates, friends, or even lovers depending on how you develop them.

Character creation:

You are now free to customise the gender, hair colour, skin colour, and names of your starting heroes in our improved character creation system.

The options available in our current character creation system are limited, but many more features will be added soon. Before too long, you can expect to start your party with a fully-customisable pair of heroes.

History log:

Now, in the bottom right-hand corner of your screen, you'll have a log automatically tracking which actions you've performed (finding items, casting spells, levelling up, etc.) as well as cataloguing any automatic dialogue you might have missed.

This history log will be very handy in understanding the rules systems that are at the game's heart. And of course, the better you understand the rules, the better you'll be able to exploit the game's systems to your advantage.

Changes to rules and systems:

Action Points: The Action Points available to you at the beginning of combat now depend on your Initiative (that is, Perception and Speed). The number of Action Points available to you in subsequent rounds depends on your Speed. You can still save Action Points and shift them to the next round, but the maximum amount of Action Points you can collect is determined by your Constitution.

Intelligence no longer lowers the Action Point cost of all skills - it only lowers the Action Point cost of elemental skills.

Warrior skills get Action Point bonuses from Strength, and Ranger skills get Action Point bonuses from Dexterity.

Abilities: The ability Reflexes has been removed. If you want to have a chance to evade attacks, you need to invest in Dexterity. Intelligence no longer gives extra Ability points. Perception now also determines you Critical Chance.

Miscellaneous Enhancements:

User Interface: Tabs will help you organise your inventory by item type.

In dialogue, your clickable options will disappear after you've selected them, making it easier for you to organise which dialogue options you've already seen and which you haven't.

Map Markers will help you navigate Cyseal, so no more barging into the Legion barracks expecting to question the Duke at the King Crab Inn.

Improved skills feedback will alert you with handy information, like where teleporting is impossible and where you might not be able to cast a certain spell, and improved tooltips will give you a better handle on your gear.

Certain missing equipment models have been added, so now your wizard can finally enjoy a real robe instead of trundling around in nothing but his/her underpants.

Is this update compatible with my existing save game?

Sorry, but no. This update will overwrite any existing save games, meaning that after the update's installed, you'll find yourself on the shores of Cyseal ready to face the crab matriarch anew. But don't shed too many tears, cause you've got a fresh opportunity to enjoy her and other creatures' and NPCs' new animations, not to mention a more exciting fight at the lighthouse and a terrible new surprise waiting for you at the end of the Black Cove.

In the News:

The folks at Eurogamer are "digging [the alpha] hard enough to strike oil." Find out why in their review.

Jesse Cox and Crendor are at it again with parts 3 and 4 of their tour of the Cyseal (hint: They're stealing everything. Just everything.):

And Rage Gaming trolls, trolls, and trolls some more in their very fun take on the D:OS alpha:

Shout out!

Last but certainly not least, we'd like to give a shout out to Warhorse Studios' Kingdom Come: Deliverance for meeting double their funding goal with six days to go on Kickstarter. That's six more days to pledge, guaranteeing an even better final product from the Warhorse team. With only £50,000 until their next stretch goal and a mere 250,000 until their ultimate mystery goal, we're very much looking forward to seeing what Warhorse has in store.

*Larian Studios is not legally responsible for the state of your valentine's pants.

Stabilise your life with an alpha update; Watch Jesse Cox deal with crabs; and Mac users, rejoice!

Update #54 · Jan 31, 2014

Happy Friday, friends!

First things first: We'd like to congratulate Tim Schafer and the team at Double Fine for the release of their very exciting-looking adventure game, Broken Age. Their success on Kickstarter in 2012 paved the way for Larian and other studios to give crowd funding a shot and the rest, as you know, is history.

In other news, we're pleased to offer a new update on Steam for Divinity: Original Sin. Assuming you enjoy improved stability; massively improved rule systems for classes, spells, stats, and items; fixed bugs and new features (including one that could help your weary and deserving heroes take the occasional break from hunting Source and making pizza), this update will certainly please you.

Sometimes it's nice to just sit and enjoy the show.

In the following video, Swen discusses the update, explains how your contributions on the forum have helped us, and offers some encouraging news for Mac users eager to get their hands dirty hunting Source in Rivellon.

Also, did someone say something about the release date?

Some details about the update and more:

What new features have been implemented?

Character presets:

We've improved character presets and included three new classes:

Rogue: a thief-like mischief-maker equipped with a dagger and bow, specialised in keeping a low profile both in town and in combat.

Cleric: a cross between a warrior and a wizard, with enough strength to carry a mace and armour, but enough wisdom to support and heal your party in combat.

Knight: a two-handed sword wielding brute so invested in strength, (s)he'll need good support and armour to stay energised while hacking a path through the orcish hoards.

The game is, as ever, classless in that you can customise your heroes' abilities however you like; these presets merely provide your starting point.

Skills:

Each character preset comes with its own unique skills from the start. In this update, you'll get to add a few new ones to your arsenal. Enjoy finding new ways to torment your enemies with Deadly Spores, Infectious Flames, Chain Lightning, Dust Devil, and Battering Ram.

We've revised the effects, chances, and damages of most existing skills. David, D:OS' producer and resident skills wizard, recommends checking out Earth Shield. Why he is tenting his fingers and chuckling maniacally is for you to find out.

Don't forget to keep your skills up to par with your character, and visit the skillbook vendors in Cyseal! Maybe they have an improved version of your Regenerate spell if you feel yours has lost its muster.

Sitting and Lying Down:

As you may have noticed, characters are now capable of sitting and lying down on benches, chairs, and beds. This seemingly minor feature causes more computational chaos than a Source-addled technomancer, so we hope this little bit of realism adds some spice to your experience. And if you get bored, you can always use telekinesis to pull a chair out from under Mayor Cecil. He's probably too senile to realise who did it, anyway.

Keep in mind this is a brand new feature - as such, we hope you'll be forgiving (and let us know on the forums!) when you find bugs and glitches.

Camera close-ups during conversation:

As you'll probably notice very quickly, the camera now zooms in on the speaker of a dialogue. This should help you keep track of the conversations and maintain a better idea of who's speaking and when.

In addition, the user interface has been improved to make your options easier to navigate.

You can find the full change list here but if you want to see the highlights for yourself, watch the following video in which Swen showcases the new features available:

Which rule systems have changed?

Magical skillbooks now require you to have invested a certain number of points in magic abilities. So if you want to learn the improved Winterbreath (aptly named Winterblast), make sure your Water Specialist ability is up to speed.

Items now have a requirement on a primary stat and are no longer level-locked. So if you want to create a glass cannon just so you can wield that impressive two-handed axe you just found, go ahead. But before you do, check out your alternatives, because every weapon, stat, and type of armour has its pros and cons.

The Way of the Warrior ability and the Way of the Ranger ability have completely changed. For every point you put in them, you receive a unique advantage. Check out their tooltips in game for more details!

One important change to the primary stats is that Intelligence now also boosts the damage you do with your elemental magic. Over time, it will also decrease the number of Action Points your magic costs. The more powerful the spells become in the game, the more Action Points they will require, and you will need Intelligence in order to cast them at all! This is also an interesting stat if you want to hang on to your "low level" spells longer: their damage output will shift, and they will cost less AP. The same goes for your elemental specialisations: boost them, and you'll boost elemental damage.

These are only some of the enhancements we've made to the in-game systems - there are plenty more ways to strategise with this update!

What about balancing?

Enjoy a world of better-balanced weapons, armour ratings, damage, resistances, saving throws, statuses, gold, and treasure distribution and generation.

Balancing is, of course, an ongoing process and while this update offers much improvement, you'll find that we've still got our share of tweaking to do.

How has stability been improved?

Causes for certain frequent crashes have been identified and fixed, and performance has been improved and stabilised for Windows 32 machines. Also, co-op campaigners can breathe easy: Multiplayer has been secured, and strangers will no longer be able to pop into your game at random.

Check out the complete change log for more thorough information about updated game elements.

Do you actually pay attention to feedback from the forums?

Absolutely! Many of the bugs and areas for improvement we focus on come directly from the Larian forums. Any likes, dislikes, frustrations, bugs, or suggestions Early Access players provide filter directly to the programmers and designers currently working on the game world. Your feedback is absolutely crucial to this process, and we are deeply grateful to everyone who contributes.

Is this update compatible with my Kickstarter alpha key?

Yes. The update is available through your Steam account. Note, though, that when the full version of the game is released, you'll receive a NEW key to unlock your copy of the game through either Steam or GOG. Your old alpha key will then be nullified.

What about my backer tier rewards ("Design a Henchman," "Name a Pet," etc.)

Head over to the Larian Vault, log in, and fill in any available fields related to your Kickstarter rewards. If a field for a tier you paid for is not available, have no fear! We'll soon begin contacting backers individually to collect information to complete their rewards.

What should I do if I want to play Divinity: Original Sin, but I missed the Kickstarter campaign?

The game is available for Early Access on Steam! Grab two copies if you'd like to experience cooperative gameplay and dialogue with a friend. You'll get the first region of the game now (roughly 10-15 hours of gameplay) and the full version upon release.

In the News

Jesse Cox and Crendor take to Rivellon in a hilarious (and occasionally painful) two-part playthrough of part of the alpha world of Divinity: Original Sin.

And Divinity: Original Sin proves capable of binding nations across time and history as an Englishman and an Irishman from PCGMedia band together to outsmart the Larian developers during their playthrough of D:OS.

What's next?

That's it for today, but rest assured that more updates are going to follow in the coming weeks. There are quite a few things in the works that didn't make it to this update but which we are eager to show you. Stay tuned & have a great weekend!

Cooperative multiplayer is live, Companions are live, Fancy trailer is live!

Update #53 · Jan 17, 2014

Hello everybody!

A new version of Divinity:Original Sin's alpha was released today featuring plenty of new candy. We hope you're going to love it because even if it's work in progress, we've been having loads of fun with it.

Here's a small video in which Swen tries to explain everything that's new:

Cooperative multiplayer!

If you head over to your Steam library now, you'll discover a new update for Divinity:Original Sin which makes it possible to explore the world of Rivellon in cooperative multiplayer. It's a lot of fun, so you should definitely give it a shot!

There are now two alpha keys available on the Larian Vault for everybody who had the duo pack reward as part of their pledge. If your pledge didn't include two keys but you have a friend you'd like to play with, you can get new keys via Steam Early Access.

For now, you can only play cooperative multiplayer with people who are in your friends list on Steam. Just invite them to your game (or alternatively, have them join your game). We're aware that you'll want a lot more options to filter people, kick people, chat with people etc...... and these will be added . Until we're ready with those UI elements however, you'll have to bear with the Steam interface.

Companions

We've added two new companions to Cyseal and more will be coming in the next weeks. You'll find Jahan who's a Demon Hunter in the library and Madora, the retired Source Hunteress in the tavern.

In addition to aiding you in combat, you'll discover that they have quite a few things to say about the quests you're on, perhaps even a bit too much. Should they become too chatty, you can always send them to the hall of heroes which has now also been opened up in your Homestead on the Shelter Plane at the end of time.

Speaking of your homestead, be sure to visit it at least twice during your play through - you'll discover that Zix Zax likes to decorate. A lot.

Steam Early Access

From today on, Divinity:Original Sin is available on Steam Early Access. This will allow other people to join the community of people giving feedback, and aid us in these last months of development to make the game as good as we can. It also makes it possible for you to invite friends who didn't participate in the Kickstarter campaign to join you in your adventures through Rivellon.

There's been quite a lot debate about whether or not we should go to Steam Early Access with Divinity:Original Sin, but in the end we decided that is what's best for the development of the game because the advantages seem to outweigh the disadvantages. Swen wrote an entire blog about the pros and cons so those interested should head over to lar.net.

Trailer

And because we released the game on Steam Early Access, we also released a fancy new trailer that tries to capture what the game is about in less than 2 minutes. Given all the things you can do in Divinity:Original Sin, that proved to be a bit of an impossible mission, but Thomas did his best to capture the main ideas ;)

Happy holidays! Here comes the music!

Update #52 · Dec 20, 2013

It's been one hell of a year for our entire team and all of you have a lot to do with that :) We're off for our X-mas break, having one of those (in)famous Larian parties today to celebrate, but before dashing off, we wanted to take the time to thank you all for your fantastic support in 2013. You all rock!

Here comes the music!

Well, not all of it, but some. The next and final alpha update for this year will include some (alpha) music composed by Kirill Pokrovsky. It should be live about now.

Kirill's quite nervous about it because it's what he calls - stage 2 - music, and there are still 2 stages to go before the music will be complete. But because we were getting so many requests, our sound engineer hero Felix sacrificed a lot of time to get some of the music in the game - and now here it is. Thank you Felix!

We also asked Kirill some questions about how his instrumentation for the orchestra is going ;)

Have a good one everybody!
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