Dank der phänomenalen Unterstützer wurde unsere Kickstarter-Kampagne ein Erfolg! Auf seht ihr, wie es dazu kam!
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Endlich ist es soweit: : Divinity: Original Sin gibt es endlich im Steam Early Access Programm. Holt es euch jetzt und entdeckt den Vorgänger zu Divine Divinity. Doch halt! Bevor ihr davoneilt, gibt es noch ein Wort der Warnung von uns auf den Weg: Das Spiel befindet sich noch immer in der Entwicklung!

Early Access gibt dir die Möglichkeit Divinity: Original Sin noch im Entwicklungsstadium zu unterstützen. Du erhältst sofortigen Zugriff auf die ersten 15 Stunden des Spiels (und natürlich die Vollversion, sobald sie veröffentlicht wird) Aber bitte sei dir bewusst, dass das Spiel noch einige Ecken und Kanten hat und einige Features fehlen. Neue Features und allerhand Verbesserungen werden jedoch in regelmäßigen Updates hinzugefügt. Wir empfehlen dir NICHT das Spiel bereits in der Early Access Variante zu spielen, wenn du eine fehlerfreie Spielerfahrung haben möchtest. The Early Access Version gibt es in zwei Ausführungen: Standard Edition: 39.99 € – Beinhaltet die Early Access Version und die finale Vollversion (Dies ist derselbe Preis, wie der, der finalen Version) Co-op Edition: 59.99 EUR € – Enthält zwei (2) Kopien von Divinity: Original Sin für kooperatives Spielen und ein Doppelpack von Divine Divinity und Beyond Divinity.

Geh auf die Steam Page und schau selbst. Es ist tatsächlich wahr, es ist endlich da!

Join us on our grand live event in celebration to a great kickstarter campaign. See just how David and Swen "cooperate" on their run through Rivellon. Ask questions, and catch a tune or two as Kirill scores the afterparty afterwards!

Over the last 30 days, there’s been such an avalanche of Divinity: Original Sin info that you might have missed a thing or two. Here’s 6 things you may want to know: 1

Larian Studios is running a Kickstarter campaign to make Divinity: Original Sin the best possible CRPG. The campaign ends in 24 hours. Once the Kickstarter campaign finishes, the Paypal page will remain open for another 2 weeks.


Tomorrow Friday at 14:00 GMT+1 during the last 4 hours, we will be hosting a live coop play session between the creative director& the producer of the game on twitch TV


Divinity: Original Sin is a RPG that brings back forgotten, good old-school ideas and introduces new, modern ones, all in one package.


Thanks to Kickstarter the game will now feature: More depth, more diversity, more interactivity A homestead on the Shelter Plane At The End Of Time A very cool ‘personality traits and talents’ system Companions with extensive story lines


The game ships with the editor that was used to make the game – you can make multiplayer CRPGs with this editor– it’s been a long time since you could do this. We showed of a remake prototype of Divine Divinity, made with the editor in this movie


Kickstarter backers get all kinds of extras which will not be available afterwards, including: The game at a much lower price A free soundtrack by this man Wizard trunks that talk and give their opinion on events A special potion that modifies your game in a mysterious but very rewarding manner... For backers at higher tiers: early access, a copy of Divinity: Dragon Commander, engraving tools with which you can mark your equipment and more...

Thanks so much!

Visit our Divinity Original Sin Kickstarter Campaign page!

Thanks in advance to everyone for helping us reach our audience! Your karma will benefit from this! If you want to know which beer to buy when in Belgium, contact us at press@larian.com

Letzte News
Check out Swen’s Divinity: Original Sin Post-mortem from GDC, and dive into a new blog entry

At this year's GDC in San Francisco, Larian CEO and Creative Director Swen Vincke gave a talk titled “Divinity: Original Sin Postmortem - Success Stories and Lesson Learned". In the talk, Swen discussed 10 simple maxims he learned while successfully transforming Larian Studios from a publisher-dependent studio into an independent, self-publishing company over the course of 15 years. The folks over at GDC Vault have made the talk available for free.

Also, in case you're wondering why Swen hasn't replied to your email yet, check out his most recent blog post, aptly titled "Making time to Develop”.

Divinity: Original Sin - Now available in Italian!
Thanks to the tremendous effort of our friends from RPGItalia.net community, Divinity: Original Sin is now live in Italian on Steam, featuring the full fan-made localisation. Check out how that happened in this secret behind-the-scenes video!

'Tis the Season for Awards!
Over at Larian everyone is on cloud nine now that we've won several major awards for Divinity: Original Sin!


Larian Devline, a new patch, boxes and more!
This Tuesday, November 4th, we tried something new by hosting a live Twitch podcast with our devs (and a special guest Jesse Cox) in which you told us what things you liked and didn’t like about Divinity: Original Sin. Check out how that happened!


Two new companions have landed in Cyseal!
We may have been a bit quiet over the past two months, but you'll be happy to hear we've spent the time not only recovering from launch, but also preparing improvements and new content for Divinity: Original Sin. We figured: how better to break the silence than with an exciting update chock full of much-asked-after features?


Press quotes added!
We're both proud and happy with the critical acclaim Divinity: Original Sin has garnered with press and fans. So we decided to share some of what the press has been saying about Divinity: Original Sin on the site.

"Divinity: Original Sin is one of the most rewarding RPGs to come along in years. Its quests and combat compelled me to think hard about my actions and choices, which is more than I usually get to say about contemporary RPGs. Its depth, personality, and combat challenges easily allow it to hold its own against the likes of heavyweights like Dragon Age: Origins. These systems invite constant experimentation throughout dozens of memorable hours of combat and cheeky storytelling, and its rich modding toolkit provides the framework for enjoyable player-made adventure for years to come."
9/10 - IGN

"Divinity: Original Sin is hands down the best classic-style RPG in years. It's obviously not Ultima 8 in name (and that's probably for the best, because the Ultima 8 we got in reality was bloody awful). It is, however, in every way that counts, the best successor ever to those classic journeys to Britannia, and a triumph on its own terms as a modern RPG with no shortage of fresh ideas."
9/10 - Eurogamer

But wait, there a bunch more of these, check them out here!

Divinity: Original Sin Released!
Today is an extremely exciting day here at Larian. After years of developing a game we truly love, we get to release the full version of Divinity: Original Sin to both our amazing backers and to the rest of the gaming world.

It is at once thrilling and nerve-wracking; this vast world will now, for the first time, be explored in its entirety by the public. We can only hope you all have as much fun growing your Source Hunters and solving Rivellon's mysteries as we had developing them.

Without your support via Kickstarter and Early Access, this game would never have reached the level of polish and complexity present in its current form. Your contributions added a world of colour, secrets, enhancements, and depth to the game that has made this what we consider our best game to date.

Below, Swen explains just how grateful we are for your support:

Get the game from:

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