Divinity Original Sin (pre)purchase Agreement

Terms and conditions

It’s a mouthful but you really should read this document carefully before you make your purchase (or pre-purchase). They are the general Terms & Conditions for purchasing anything on one of our sites. We tried to cover most cases, but it’s always possible that we forgot something. If you have questions about anything, please contact support@larian.com. IF YOU DO NOT AGREE WITH ANYTHING IN THIS DOCUMENT, PLEASE DON’T USE THIS SERVICE. By using our Service, you are agreeing, without limitations or qualifications, to the terms and conditions herein. We regret that documents like this exist, but apparently they are necessary.

The summary of it all is that we’re happy that you want to (pre-)purchase one of our games, that you need to make sure you have a PC that can run the game, that once you bought the game, you can only be refunded as long as you didn’t install the game, that you understand you shouldn’t copy our games without our permission, that we make no warranties whatsoever about the quality of the game and that we’ll respect your privacy.

That’s the summary. You should still read the rest. You should always read Agreements like this. Sorry.

1. – Subject and limitations of the service:

www.larianvault.com, www.divinityoriginalsin.com and www.divinitydragoncommander.com and www.larian.com are Internet websites (hereinafter “the Site”) offering internet users who have registered to the site (hereinafter “Customers”), a download to own video game service.

The user may select a video game, download it, install it on his computer and keep it on his hard disk drive (hereinafter “the Service”).

The Service is operated by Larian Studios NV (hereinafter the “Distributor”), Panharinglaan 11, 8660 De Panne

The Service consists in the digital delivery of video games and all associated content needed to install and run the said games (serial number or activation key, multiplayer key, bonus key…) as data files: no physical back-up, notably CD-rom or DVD-rom will be sent (hereinafter “the Games” or the “Video Games”).

Furthermore, the Service can also carry, under similar conditions, other products, such as strategy guides or physical versions of the products. These Terms and Conditions apply in the exact same way to all the other products.

2. – Prerequisites:

2.1 – Internet Access: The Games available to download range from dozens of megabytes to many gigabytes in size: it is therefore recommended that the Customer has a broadband internet connection, either ADSL or cable. An internet access is also required to install and launch the downloaded Games, or, depending on the Games, to reach some dedicated features (multiplayer sessions, etc...).

2.2 - Account: To use the Service, you will need to create an account and you will be required to supply valid information including a valid email address. Incorrect details may result in the rejection of your order.

2.3 – Computer: The Games require a clean computer, with system specifications fulfilling a certain number of requirements (CPU power, RAM, GPU...): these specifications are indicated online on a Game per Game basis. It is the Customer’s responsibility to check that their computer fulfills the minimum requirements to run each Game. If in doubt about the specifications, please refer to article 5 – Customer Service and ask our customer service.

The Distributor will not be held responsible for misuse of the downloaded Games, nor for their compatibility with the Customer’s computer.

3. – Price & Payment:

The prices of Games advertised for sale on the Site are as set out on the Site, errors and omissions excepted. Prices may change at any time prior to acceptance of Customer’s order.

There are orders for Games that have not yet become available. For some Games, Customers will be able to make a pre-released order or a pre-load order using the Site. Release dates are set by the publishers and are subject to change. As a result, the Distributor is not liable for any changes to a pre-release date.

Pre-release, pre-load or download orders will be supplied at the price applicable at the time of order and the sale is said to have taken place once the Customer obtained the payment confirmed page and received a confirmation email.

Customers must pay all applicable sales and use taxes, value added taxes and other taxes levied on you by any taxing authority on any Game purchase in any country where such transactions are otherwise subject to tax, regardless of the method of delivery. Any taxes owed by you (i) as a result of purchasing Games or the payment of any fee, (ii) that are required or permitted to be collected from you by the Distributor under applicable law, and (iii) that are based upon the amounts payable under these Terms & Conditions, must be remitted by Customers to the Distributor. Failure on the Distributor's part to invoice a Customer for any such taxes does not relieve such Customer of the liability to pay such taxes. The Customer will promptly reimburse the Distributor for all taxes or other charges imposed upon the Distributor by any national, state or municipal government upon the sale, use, production, or distribution of Games.

No bank or card details are visible by, nor stored by the Distributor or on the Site. In order to fight mounting internet fraud, the Distributor collects and records certain device identifying information such as IP addresses, as well as other non-personally identifiable information. In addition, the Distributor has contracts in place with certain third party service providers and shares such non-personally identifiable information with them to provide the safest user experience. This unique official identification contractually binds you. In the absence of fraud this information will remain confidential.

4. – Customers Rights & Obligations:

4.1 – Customer ID: the Customer is responsible for maintaining the confidentiality of his accounts’ login and password, and is fully responsible for all activities that occur under this account.

The Distributor reserves the right to suspend or terminate any account if it is or appears to be used in breach of any of the provisions of these Terms & Conditions, including the provision of false registration details or any other misuse of the Site. Any person who holds such a suspended or terminated account must not re-register on the Site without the Distributor’s prior consent.

In the event of any unauthorized use of your account or any other breach of security, the Customer must notify the Distributor immediately by contacting customer services.

Note about Phishing (the criminally fraudulent process of attempting to acquire sensitive information such as usernames, passwords and credit card details): The Distributor will never ask the Customer to divulge his password. Such a request would be a fraud attempt by a third party.

4.2- Game Delivery: The Customer can access the Games’ data files and all associated content needed to install and run said Games (serial number or activation key, multiplayer key, bonus key…) once the payment has been validated. In order to fight fraud, the Distributor may refuse or delay the delivery of some or all of this associated content should the payment not be validated. If a Customer is waiting for a Game delivery, he may contact the customer service in order to speed the payment validation process up.

4.3 – Right of Cancellation: the Customer may cancel his order at any stage before the Service is delivered. The Service is delivered once the Customer has received the downloadable links and/or any serial numbers either on the receipt page or via confirmation email.

4.4- Distributor cancellation & refund policy: Video Games for which the Customer has received downloadable links and/or any serial numbers are non-refundable, whether based on technical failure of the Game, Customer inability to meet requirements to run the Game on the Customer’s computer or lack of enjoyment while playing the Game.

Refunds may be offered if all the following conditions are met:

  • The time of the Customer’s request for refund/credit is less than 48 hours since the Service started;
  • The Game has not been activated or launched;
  • The Game serial numbers (activation key, multiplayer key, bonus key...if any) have not been transmitted and/or disclosed by the Customer to any third party;
  • Customer service has determined the Customer’s refund request reasonable under special circumstances.
Customer service will determine if a Customer meets the foregoing criteria for a refund. If a Customer feels he is qualified for a refund, he will have to contact Customer service.

4.5 – License of Use: The payment and download of Video Games gives the Customer an individual license that is non-exclusive for the use of the video game purchased, for a purely private, non-transferable and non-commercial use. The Customer commits to using the Game following the Publisher’s End User License as provided during installation and/or (depending on the Game) on the Site.

In consequence, the Customer is forbidden from modifying, decompiling, translating, adapting and/or copying the downloaded game(s) in any way, except to create a copy onto a CD or DVD-rom or any other support for personal archiving.

The distribution of non-authorized copies to third parties over the internet or any other network prevents the development of distribution by download and prevents the right holders from any remuneration which would be used for the creation of subsequent Games. In order to prevent fraud, the Customer may only install the Games on a limited number of machines (and reinstall a limited number of times) and/or, (depending on the Game), will have to create an account directly on the Publisher’s site or any third party selected by said Publisher to launch or access dedicated features from the Game.

In the event of problems arising from the reasonable re-installation of the game (loss, system alteration, etc.), please contact the customer service which may expand customer’s rights after having analyzed any reasonable requests.

5. – Customer Service:

The Distributor provides assistance with the Service for any questions relating to the download of, the installation of or the payment of a Game.

To receive assistance with the Service, Customers can go to the online support pages and, if they do not find the required answers, may contact the customer service using the contact form available on the Site.

In order for customer service to satisfy any request, the Customer will be required to give information that was sent to them after the purchase (sale ID), accurate information about the issue encountered and about the Customer’s computer environment.

The Distributor is not responsible for any issues linked to the Game itself. These issues are the Game Publisher’s responsibility only. The Distributor may provide links to the Game Publisher’s customer support or technical FAQ pages if and when available.

6. – Service Limitations:

The Distributor cannot always anticipate technical or other operational difficulties which may result in loss of data, personalization settings or other service interruptions. For this reason, Customers agree that the Service, including the services of its third-party service providers, are provided “AS IS” and “AS AVAILABLE”. Neither the Distributor nor its third-party service providers assume responsibility for the timeliness, deletion, miss-delivery or failure to store any data, communications or personalization settings. In particular, the Distributor cannot guarantee the speed of download of the Games, which depends on the combination of the Service with characteristics inherent to the Internet or the delivery of a third party’s service, including service from third-party Internet Service Providers (ISPs), and the User’s system.

7. – Warranties:

The Consumer benefits, under the terms of each Publisher end-user license, of a limited warranty for each Game purchased according to the present Terms and Conditions.

In any event, the responsibility and the guarantees of the Distributor are limited to the replacement of defective games or their eventual reimbursement.

The Distributor may provide a corrective patch to update the version of a Game purchased on the Site. This patch, provided for free by the Publisher is reachable from the Game’s menu itself, or from the Publisher’s website, or from the Site. For some Games, only patches provided from the Site are compatible with the versions of Games sold on the Site. The Distributor is not responsible for any issues linked to a non-compatible patch installed by the Customer on a Game purchased on the Site.

8. Community tools:

In addition to the online selling of Games, the Distributor provides tools allowing communication between Customers (user reviews, forum posts, profiles, messages…).

8.1 – Rules of Conduct: The Distributor may delete any illicit content and, as a potential author, the Customer will be held responsible when he contributes content to the Service.

If a Customer encounters another user who is violating any of the rules of conduct, he shall report this activity to the customer service.

8.2 – Property: When a Customer contributes content to the Service, the Customer expressly grants to the Distributor a non-exclusive, perpetual, worldwide, complete and irrevocable right to quote, re-post, use, reproduce, modify, create derivative works from, syndicate, license, print, sublicense, distribute, transmit, broadcast, and otherwise communicate, and publicly display and perform the content, or any portion thereof, in any manner or form and in any medium or forum, whether now known or hereafter devised, without notice, payment or attribution of any kind.

9. - Privacy:

The Distributor respects the privacy of the Internet users. To see this site's Privacy Policy, please visit http://www.larian.com/disclaimer.php

10. Proof & Filing:

All data exchanged with the Customers are preserved by the Distributor under reasonable conditions of safety. The filing of these data is carried out on a reliable and durable back-up means so as to correspond to a faithful and durable copy. In the event of conflict between the data held by the Distributor and any other document, it is expressly agreed that the aforementioned data will be recognized between the parties.

11. - Specific rules on the protection of minors and consumer information:

To answer the consumer’s need for information about the content of the offered Games, the Distributor systematically reproduces the classification established by the ESRB system (Entertainment Software Rating Board). For more information on ESRB ratings please visit http://www.esrb.org.

The Service is not directed to children under the age of 13. The Distributor will not knowingly collect personally identifiable information on or through the Service from anyone under 13. Please be aware that certain games distributed via the Service contain mature content and there may be posted specific age restrictions to access and view such areas. You may be exposed to Content on the Service that you find offensive, indecent or objectionable. By using the Service you assume all risk associated with its use. We encourage parents to supervise their children's use of the Service and maintain open communication regarding appropriate materials for use and viewing by their children. Note to Parents. If you have any concerns about the Service, please contact our customer service.

12. – Disclaimer:

THE MATERIALS IN THIS SERVICE ARE PROVIDED "AS IS" AND WITHOUT WARRANTIES OF ANY KIND EITHER EXPRESS OR IMPLIED. TO THE FULLEST EXTENT PERMISSIBLE PURSUANT TO APPLICABLE LAW, THE DISTRIBUTOR DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE DISTRIBUTOR DOES NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE MATERIALS WILL BE UNINTERRUPTED OR ERROR-FREE, THAT DEFECTS WILL BE CORRECTED, OR THAT THE DISTRIBUTOR OR THE SERVER THAT MAKES THEM AVAILABLE ARE FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS. THE DISTRIBUTOR DOES NOT WARRANT OR MAKE ANY REPRESENTATIONS REGARDING THE USE OR THE RESULTS OF THE USE OF THE MATERIALS IN THE DISTRIBUTOR’S SERVICE IN TERMS OF THEIR CORRECTNESS, ACCURACY, RELIABILITY, OR OTHERWISE. YOU (AND NOT THE DISTRIBUTOR) ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. APPLICABLE LAW MAY NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THE MATERIAL THAT YOU READ IN THIS SERVICE IS PROVIDED SOLELY FOR ENTERTAINMENT AND PROMOTIONAL PURPOSES. THE INFORMATION AND OPINIONS EXPRESSED IN BULLETIN BOARDS, CHAT ROOMS, OR OTHER FORUMS CONDUCTED ON THIS SERVICE ARE NOT NECESSARILY THOSE OF THE DISTRIBUTOR OR ITS AFFILIATED OR RELATED ENTITIES OR CONTENT PROVIDERS, AND THE DISTRIBUTOR MAKES NO REPRESENTATIONS OR WARRANTIES REGARDING THAT INFORMATION OR THOSE OPINIONS. FURTHERMORE, NEITHER THE DISTRIBUTOR NOR ITS AFFILIATED OR RELATED ENTITIES OR ITS CONTENT PROVIDERS ARE RESPONSIBLE OR LIABLE TO ANY PERSON OR ENTITY WHATSOEVER (INCLUDING, WITHOUT LIMITATION, PERSONS WHO MAY USE OR RELY ON SUCH DATA/MATERIALS OR TO WHOM SUCH DATA/MATERIALS MAY BE FURNISHED) FOR ANY LOSS, DAMAGE (WHETHER ACTUAL, CONSEQUENTIAL, PUNITIVE, OR OTHERWISE), INJURY, CLAIM, LIABILITY OR OTHER CAUSE OF ANY KIND OR CHARACTER WHATSOEVER BASED UPON OR RESULTING FROM ANY INFORMATION OR OPINIONS PROVIDED IN THE SERVICE.

A SMALL NUMBER OF USERS MAY EXPERIENCE EPILEPTIC SEIZURES WHEN EXPOSED TO CERTAIN LIGHT PATTERNS OR BACKGROUNDS ON A COMPUTER SCREEN OR WHILE USING THE SERVICE. CERTAIN CONDITIONS MAY INDUCE PREVIOUSLY UNDETECTED EPILEPTIC SYMPTOMS EVEN IN USERS WITH NO HISTORY OF SUCH SYMPTOMS. CONSULT YOUR PHYSICIAN PRIOR TO USE OF THE SERVICE IF YOU HAVE HAD ANY OF THESE SYMPTOMS AND DISCONTINUE USE OF THE SERVICE IMMEDIATELY IF YOU EXPERIENCE DIZZINESS, ALTERED VISION, EYE OR MUSCLE TWITCHES, LOSS OF AWARENESS, DISORIENTATION OR INVOLUNTARY MOVEMENTS OR CONVULSIONS.

13. – General Provisions:

The Distributor reserves the right to update the Terms and Conditions at any time. The Distributor will then provide access to the new Terms and Conditions on the Site. The new Terms and Conditions will take effect immediately, and will govern all new transactions through the Site.

Unless otherwise specified, the materials in the Service are presented solely for the purpose of entertainment and promoting programs, events, products available in the United States, its territories, possessions, and protectorates. The Site is controlled and operated by the Distributor from its offices within the State of Georgia, United States of America. The Distributor makes no representation that material in the Service is appropriate or available for use in other locations. Those who choose to access the Service from other locations do so on their own initiative and are responsible for compliance with local laws, if and to the extent local laws are applicable.

This agreement shall be governed by, construed and enforced in accordance with the laws of the Kingdom of Belgium, as it is applied to agreements entered into and to be performed entirely within Belgium. Any action a Customer, any third party or the Distributor bring to enforce this agreement or, in connection with, any matters related to the Service shall be brought only in the district of Veurne, Belgium, and the Customers expressly consent to the jurisdiction of said courts. If any provision of this agreement shall be unlawful, void, or for any reason unenforceable, then that provision shall be deemed severable from this agreement and shall not affect the validity and enforceability of any remaining provisions. This is the entire agreement between the parties relating to the matters contained herein and shall not be modified except in writing, signed by the Distributor.

Last updated on the 8th of April 2013

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Thanks to phenomenal backers our kickstarter campaign was a success! Check out how it happened
Original Sin on Kickstarter

Rewards are being updated regularly!

For an updated and clarified version of each reward, please refer to the images at the bottom of this page, or follow these hyperlinks to see an overview of digital tiers, or an overview of the physical tiers or read the updated reward tier descriptions on the sidebar.

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Press Quotes

Original Sin is an effort to achieve perfection, and the effort is hard to miss." - Jim Sterling, Destructoid

It has the humor that Larian Studios is known for, the extensive quests with multiple endings, turn-based combat and multi-player support in a game that can just as well be played solo too. In addition it is the first Divinity game that will come with a level editor that allows players to create their own content. Divinity Original Sin is self-funded by Larian Studios and hopefully is a big success so they can continue making great games." - Runner up most promising RPG of 2013, RPGWatch

Original Sin in a nutshell

Picture a modern version of a world not unlike that of Ultima VII, that can be explored either alone or with a friend, that sees you engage adversaries in tactical turn-based combat reminiscent of the great turn-based RPGs of the past. A world that is filled to the brim with choice and consequence situations, reactive NPCs, and a considerable amount of surprises. A world that captures the feeling of playing pen and paper RPGs with our friends. Then add the new stuff..." - Vision statement for Divinity: Original Sin

When making large-scale epic RPGs it often helps to summarise what you are trying to make in a couple of lines, just to ensure you don't lose focus during development. You can spend a lot of time trying to come up with these vision statements, but when we started making Divinity: Original Sin, it didn't take us long to come up with the one above. It's simply what we've always wanted to do. The only reason we haven't made this game before was that the following list never made it past the marketing departments of many a known publisher.

  • an Isometric cRPG.
  • play in single player mode or cooperative multiplayer mode
  • a real epic cRPG so even in multiplayer, you're engaging in much more than just combat and item fever!
  • cooperative dialog system
  • a highly reactive world
  • a deep character development system
  • plenty of choice and consequence
  • create your own RPG adventures with our powerful RPG editor and share or play them with friends
  • combat is very tactical. It is turn-based, featuring: skill and spell combos, attacks of opportunity, action points and much more...
  • Exploration is greatly rewarded
  • your character(s) to fit your playstyle using our classless skill and stats system
  • countless item interactions and item combinations are waiting to be discovered
  • music composed by the brilliant Kirill Pokrovsky.

At the end of 2010, in no small part thanks to the success of the previous Divinity games, we finally earned sufficient money to start working on our brainchild on our own, and we decided to become a self-publishing studio.

Fast-forward two years (big RPGs take time to make). Today we are nearing the end of our development cycle and when we look at what we've created so far, we think that we have in our hands the best RPG Larian Studios has ever created. But, we also have the feeling that our job isn't done yet. The game systems we put in place have a lot of potential and because it took us quite some time to create them, we haven't been able to use them to their fullest yet.

That's why we're looking to increase the size of our development team. And because our budget is finite, we decided to come to Kickstarter to ask for your help.

Before explaining what we want to add to the game,let us first illustrate what we have already.

Screenshot from Divinity: Original Sin, work in progress

Original Sin in detail

Divinity: Original Sin is a turn-based isometric RPG set in the Divinity universe which was introduced in Divine Divinity and expanded upon with its sequels Beyond Divinity and Divinity II.

In the game, you control a party of heroes and guide them on a quest to learn a forbidden magic called The Source. This powerful magic was outlawed many centuries ago by the Council of Seven, the rulers of Rivellon, for it is written that from Source the lord of Chaos will spawn. Today, Source magic has been used to overthrow the Council. It's up to our heroes to save the Council and to do this, they'll need to uncover the mysteries of the Source and of those responsible for cursing the Council.

Now as to how you do this, that's entirely up to you: this game is extremely non-linear and rewards exploration. There are many different ways in which you can complete the game successfully.

Concept art of a Source wizard

The game takes place long before Divine Divinity. If you are new to this universe, don't worry. Prior knowledge isn't required to enjoy the story or game mechanics and in fact we think this game is a perfect introduction to the world of Rivellon.

Of course, if you have traveled to Rivellon before, there might be some encounters with familiar characters...

You start with two heroes, but you can recruit more party members (current in-game screenshot, work in progress)

Combat

Combat is turn-based. Optimal use of skills, spells, equipment, weapons, item combinations, and even the environment is required to overcome the various challenges the game will set before you. Spend your action points wisely, because this game rewards thinking things through.

The combat system features gameplay rules like action points, initiative, sight and hearing ranges, alertness, flanking, backstabbing, attacks of opportunity...

Heedlessly running past an enemy will expose you to an opportunistic strike (current in-game screenshot, work in progress)

Heedlessly running past an enemy will expose you to an opportunistic strike. Using your Source powers, you can channel magic energy in many different ways. For instance, you can manipulate the four elements to work together and against each other as you would expect them to.

An example of manipulating the elements: fire turns ice into water. Characters standing in water get wet. Wet characters have a penalty against lightning damage. (current in-game screenshots, work in progress)

There are six primary stats and manipulating them in combat can lead to surprising results. For instance, lowering the intelligence of your enemies via a curse spell will cause them to walk into pools of lava uttering words like "look, how shiny". Or if you lower the enemies dexterity, they have a much higher chance of falling down when they cross an ice surface, forcing them to skip their next turn. Or...

Seeing through your enemy's behaviour and reactions is also key to emerging victorious. You can learn the strengths and weaknesses of characters by investing in intelligence and perception, or by fighting the same enemy type often. But you'll also have to use your own brain and find out that, for instance, greedy enemies are attracted to gold drops on the battlefield.

There is also plenty of loot and equipment to be found. But the game does not stop at the typical drops. You may wonder why you can equip a broom, or even a bucket. That may seem ridiculous (yet fun), but you will soon find out that combining seemingly useless items can be very helpful.

Add a knife to that silly broom for instance, and you have your first spear. Or while a mere wooden branch already does a bit of damage, combined with nine inch nails, it becomes a truly dangerous weapon. Or you can throw wooden logs at people to do some damage, but you really should carve them into a wooden doll using a knife, because these dolls can be turned into a voodoo doll with voodoo dust and the right portrait. Or...

Remember, as one of our higher tier backers, you'll get the opportunity to create some creative item combos with us! (current in-game screenshot, work in progress)

Remember, as one of our higher tier backers, you'll get the opportunity to create some creative item combos with us!

Single And Multiplayer

Divinity: Original Sin features drop-in/drop-out co-operative multiplayer, in which each player takes full control of a hero.

By full control, we mean that you don't have to stick together. You are free to go and act as you see fit. And when a decision has to be made, both heroes have to agree: just like in a pen and paper RPG, everyone has a voice.

Early concept art of the two main heroes

Key to this is our unique Party Dialogue System that has both players participating in an ongoing interaction, given that they're close enough to each other to hear the dialog and intervene. So rather than taking the party leader's final word, every member of the group gets to weigh in on the outcome.

If you don't agree with each other, the game looks at your persuasive abilities. The decision that wins is based on stats, the particular situation and the the approach taken to persuade the party. The game remembers the nature of your decisions as personal traits, and this in turn affects the relation between the party members.

It's a big world, and while you can explore it alone, some company is always welcome (current in-game screenshot, work in progress)

Sticking together with your partner is optional. Feel free to run off and explore on your own, make decisions on your own, keep loot for yourself, and deal with people how you see fit. But be prepared to face the consequences of your actions.

In the event you hear your friend crying for help because he is being torn apart, turn by turn, you have the option to join him or her in turn-based combat. Indeed, it is possible for either player to be in turn-based combat while the other is exploring in real-time. And it is equally possible for both players to have their own turn-based fights at the same time. Surviving such a thing however, is a different story.

The World

The gameworld is diverse, interactive, very much alive, and highly responsive. Anything portable not nailed down is there for you to move,pick up, destroy, open, throw, use or combine. However, be careful what you do. NPCs react to your actions: they won't just stand around while you steal, pillage, vandalize or murder the guy who happened to comment on your misdeeds. They also remember, have their own personal attitude towards you, and are aware of your global reputation. And if you treat your henchmen badly, for instance, you can rest assured that word will spread...

All is well in Cyseal... or is it? (current in-game screenshot, work in progress)

Concept Art of an Orc Warrior.

Concept Art of an Orc Warrior. The world is very free and open, and rewards exploration. There are many things to do (or to ignore or reject), and you are invited to go look for them by exploring, reading books, and talking to people. There are many ways to complete the game. There is a beginning, a middle and an end, like every good story should have, but how you fill it up in between is entirely up to you!

The Editor

We're shipping a very powerful RPG editor with the game: the very same one we are using to build the game. Have it. It's yours!

It has been a very long time since anyone made an RPG editor that allows you to create multiplayer adventures. We are really looking forward to playing your creations together with our friends.

The RPG editor features a world building tool, an item and equipment editor, a character editor, a dialog editor, and a very advanced (yet simple to use) story scripting tool.

You can preview your changes immediately in the game, and import artwork as well as audio. There is even support to work with multiple people on the same story.

The editor will be integrated with Steam Workshop so you can share your adventures with other players online.

The Divinity editor, a powerful piece of RPG technology that will soon be yours.It's what we used to make Divinity: Original Sin ourselves. (Current screenshot of an editor at work, work in progress)

Why Come To Kickstarter?

We want to increase the development budget so we can increase the size of our development team. We are convinced that we are very close to making a great RPG and we want to rise to the occasion by investing everything we can into it. So far the game has been funded by investors and by our own funds, but we have reached the limit of what we can do on our own. Here's where crowd funding becomes very valuable. Here's where you can make the difference.

Without your support, we think that the result of our efforts will make for a good RPG, but with a bigger budget we'll be able to go the extra mile, and accomplish our full vision for the game, as fantastic as it deserves to be.

What is the money for?

We want to put together a secondary design team, backed by extra programmers, artists, animators and testers. We want to make this team as large as we can.

The designers' mission will be to increase the amount of interesting things you can do in the world, as much as possible. The artists and animators are needed to ensure that our game world and the creatures that inhabit it are very diverse. The programmers and testers are necessary to polish everything we add.

Now is a good time time for expanding our team because we have a very mature RPG editor. The more people we put on it, the more of its potential will be unleashed.

While this automatically means:

  • more choice and consequence
  • more quests
  • more puzzles
  • more areas to explore and discover
  • more npcs to encounter

it also means that we'll be able to increase the depth of each of these gameplay elements. For instance, we want to guarantee that each quest has a meaningful choice/consequence mechanic. We want to ensure that where it makes sense, there are multiple ways to solve a quest. When you move off the beaten path, no matter where, something interesting awaits you.

Should we exceed our target budget we can start thinking on implementing systems that affect the entire game and not just the game world. Features such as deeper character customization, more playable races, more skills, more weapon types BUT ALSO more game editor features, more party members etc.

Concept art of Astarte, spirit of the Source

Why Fund Original Sin?

If you are interested in isometric, "old school" cRPGs, this is the game for you. There haven't been many new games such as this lately, even less with multiplayer. We believe this game truly is something else, and it deserves everything we as a company can throw at it.

And we're not just here for your backing of Divinity Original Sin.

Ever since Larian Studios was founded, we've taken great value in our community, and as such we'll welcome your input as gamers, as backers and as fans. We know that your feedback makes our games better. You've proven it many times before, and we hope you'll prove it again. By backing this project and giving your input, you become part of our team, and an invaluable part of the publication of our game.

Also don't forget our RPG editor.

The more popular Divinity:Original Sin becomes, the more user created content you can expect to see, expanding your enjoyment of the game way beyond the story we provide, be it with more fantastic stories or more combat-oriented dungeon crawls.

You can rest assured that we'll give the editor as much support as we can, not only because it makes commercial sense for us, but also because we truly are looking forward to the day that we'll be playing your stories.

Quick Overview

The digital rewards, visual breakdown:

Click image to enlarge

The physical rewards, visual breakdown:

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Add-ons

We now support adding extras to your pledge and give you one or more add-ons for it. This way you can customize your rewards.

How, you ask? Well, after you pledge, you can add one (or more) of the following amounts to your pledge. To do this after you have already pledged, click the "Manage Pledge" button and add the amount of the add-on to your pledge. Keep your selected reward tier. Once this Kickstarter is over, we will contact you so that you can specify what add-on(s) you wish to receive for the extra you have pledged.

Digital add-ons require a base pledge of $25. Physical add-ons require a physical tier (starting at $65).

Free Rewards for kickstarter backers!

Over the last two weeks there have been many requests for adding goodies, extra rewards and extra add-ons to our campaign, and to celebrate our successful funding, we have extended the list of rewards and add-ons.

First perhaps an overview for those who missed it. There are two Kickstarter-only items that are a gift to everybody who pledges $10 or more to our campaign: Zandalor's epic trunks of intelligence & the Kickstarter potion.

  • Zandalor's Demonic trunks

Everybody who backed our campaign will receive the delightfully evil demonic trunks of Zandalor. We think they will make gaming history so you should consider yourselves very lucky to have them.

  • Kickstarter potion

Additionally, anyone who gets the game via Kickstarter will also receive the Kickstarter potion. Quaffing the potion will ensure that whenever you play Divinity: Original Sin (or for that matter, whenever somebody else plays the game with you), it will be clear that you were part of the brave legion that supported our campaign to make this the best RPG we can.

  • Message in the woods

There are many trees in the Dark Forest, but are there enough for all those messages?

Anybody who pledges $50 or more, will be able to write a message which will be carved in one of the trees in the Dark Forest for everybody to see. Since this is something that all players will see, there will be certain constraints, but we're quite flexible.

  • New: Engraving tool (equipment inscriptions)

Anybody who pledges $95 or more, will receive an in-game engraving tool with which you can engrave messages on any piece of in-game equipment. You will be able to engrave as many pieces of equipment as you want, and give them to people you play the game with online.

  • Change: Listed in the credits

Everybody who pledges above $95 will be included in the credits of the game as a backer

Digital add-ons

  • Divine Divinity Digital Version (Remastered, HD): add $5
  • Weresheep Forum Badge, In the Credits as a Weresheep, a hint: add $6
  • THE Hint concerning the Weresheep: add $666
  • Digital Artbook featuring the Art of Divinity Original Sin: add $8
  • Digital Map of the World of Divinity Original Sin: add $8
  • Digital Soundtrack of Divinity Original Sin: add $10
  • Extra Digital Copy of Divinity Original Sin: add $20
  • Beta Access for Divinity Original Sin: add $20
  • Alpha Access for Divinity Original Sin: add $50
  • Fanday Ticket: add $150
  • Divinity Anthology: add $20
  • Divinity Dragon Commander: add $40

Physical add-ons

  • Cloth Map: add $25
  • Signed Poster: add $25
  • T-Shirt Weresheep Logo: add $25
  • T-Shirt of Divinity Original Sin: add $25
  • Tshirts are available in S, M, L, XL and XXL.

  • An Extra Box Copy with Printed Manual of Divinity Original Sin: add $40

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