At this year's GDC in San Francisco, Larian CEO and Creative Director Swen Vincke gave a talk titled “Divinity: Original Sin Postmortem - Success Stories and Lesson Learned". In the talk, Swen discussed 10 simple maxims he learned while successfully transforming Larian Studios from a publisher-dependent studio into an independent, self-publishing company over the course of 15 years. The folks over at GDC Vault have made the talk available for free.
Also, in case you're wondering why Swen hasn't replied to your email yet, check out his most recent blog post, aptly titled "Making time to Develop”.
"Divinity: Original Sin is one of the most rewarding RPGs to come along in years. Its quests and combat compelled me to think hard about my actions and choices, which is more than I usually get to say about contemporary RPGs. Its depth, personality, and combat challenges easily allow it to hold its own against the likes of heavyweights like Dragon Age: Origins. These systems invite constant experimentation throughout dozens of memorable hours of combat and cheeky storytelling, and its rich modding toolkit provides the framework for enjoyable player-made adventure for years to come."
9/10 - IGN
"Divinity: Original Sin is hands down the best classic-style RPG in years. It's obviously not Ultima 8 in name (and that's probably for the best, because the Ultima 8 we got in reality was bloody awful). It is, however, in every way that counts, the best successor ever to those classic journeys to Britannia, and a triumph on its own terms as a modern RPG with no shortage of fresh ideas."
9/10 - Eurogamer
But wait, there a bunch more of these, check them out here!
Larian Studios is running a Kickstarter campaign to make Divinity: Original Sin the best possible CRPG. The campaign ends in 24 hours. Once the Kickstarter campaign finishes, the Paypal page will remain open for another 2 weeks.2
Tomorrow Friday at 14:00 GMT+1 during the last 4 hours, we will be hosting a live coop play session between the creative director& the producer of the game on twitch TV3
Divinity: Original Sin is a RPG that brings back forgotten, good old-school ideas and introduces new, modern ones, all in one package.4
Thanks to Kickstarter the game will now feature: More depth, more diversity, more interactivity A homestead on the Shelter Plane At The End Of Time A very cool ‘personality traits and talents’ system Companions with extensive story lines5
The game ships with the editor that was used to make the game – you can make multiplayer CRPGs with this editor– it’s been a long time since you could do this. We showed of a remake prototype of Divine Divinity, made with the editor in this movie6
Kickstarter backers get all kinds of extras which will not be available afterwards, including: The game at a much lower price A free soundtrack by this man Wizard trunks that talk and give their opinion on events A special potion that modifies your game in a mysterious but very rewarding manner... For backers at higher tiers: early access, a copy of Divinity: Dragon Commander, engraving tools with which you can mark your equipment and more...Thanks so much!
Visit our Divinity Original Sin Kickstarter Campaign page!
Thanks in advance to everyone for helping us reach our audience! Your karma will benefit from this! If you want to know which beer to buy when in Belgium, contact us at firstname.lastname@example.org
Watch this space, or check out our twitch.tv page for the livestream with PCGames.de.
Or just watch it here!