Thanks to phenomenal backers our kickstarter campaign was a success! Check out how it happened
Larian Studios presents Divinity: Original Sin
An isometric, single player and co-op multiplayer RPG with tactical turn based combat, featuring an innovative co-op dialog system, a highly interactive, systemic and reactive world, classless character development, and lots of choice and consequence situations.
Shipped with the powerful editor the game was made with, allowing you to create your own single player and multiplayer adventures, and publish them online.
Hands down the best classic-style RPG in years”
An incredible title that provides many hours of entertainment” 
Outstanding tactical combat and engaging quests make Divinity: Original Sin one of the most rewarding RPGs in years” 
One of the deepest and most unforgettable games of the year”
To play Divinity: Original Sin is to fall in love with role-playing games all over again”
Highly interactive, reactive world
Tactical, turn-based combat
Coop play and coop dialogue
Create your own adventures
News
2014-09-08
We're both proud and happy with the critical acclaim Divinity: Original Sin has garnered with press and fans. So we decided to share some of what the press has been saying about Divinity: Original Sin on the site.

"Divinity: Original Sin is one of the most rewarding RPGs to come along in years. Its quests and combat compelled me to think hard about my actions and choices, which is more than I usually get to say about contemporary RPGs. Its depth, personality, and combat challenges easily allow it to hold its own against the likes of heavyweights like Dragon Age: Origins. These systems invite constant experimentation throughout dozens of memorable hours of combat and cheeky storytelling, and its rich modding toolkit provides the framework for enjoyable player-made adventure for years to come."
9/10 - IGN

"Divinity: Original Sin is hands down the best classic-style RPG in years. It's obviously not Ultima 8 in name (and that's probably for the best, because the Ultima 8 we got in reality was bloody awful). It is, however, in every way that counts, the best successor ever to those classic journeys to Britannia, and a triumph on its own terms as a modern RPG with no shortage of fresh ideas."
9/10 - Eurogamer

But wait, there a bunch more of these, check them out here!

2014-06-30
Today is an extremely exciting day here at Larian. After years of developing a game we truly love, we get to release the full version of Divinity: Original Sin to both our amazing backers and to the rest of the gaming world.

It is at once thrilling and nerve-wracking; this vast world will now, for the first time, be explored in its entirety by the public. We can only hope you all have as much fun growing your Source Hunters and solving Rivellon's mysteries as we had developing them.

Without your support via Kickstarter and Early Access, this game would never have reached the level of polish and complexity present in its current form. Your contributions added a world of colour, secrets, enhancements, and depth to the game that has made this what we consider our best game to date.

Below, Swen explains just how grateful we are for your support:

Get the game from:

2014-05-16
Divinity: Original Sin is nearing release, and we’re unveiling details of the game's cross-compatible Mac version, a limited-supply Collector's Edition, and a massive update to the game's beta version on Steam Early Access.   More here.
2014-05-15

 

With just a couple thousand physical copies available for purchase and absolutely packed with content, the Collector's Edition is a must-have for any Divinity fan - or any RPG aficionado - and is now available

More info here.

2014-04-25
Exactly one year ago, Larian Studios celebrated the end of a million-dollar crowdfunding campaign in support of its innovative, old-school-inspired RPG, Divinity: Original Sin. Today, the studio celebrates this anniversary by announcing an official release date of June 20th 2014. Hand in hand with this announcement comes a new gameplay trailer highlighting just how many new features and worlds of content community support has leant this project.

Get the full story here!

2014-04-02
We just unleashed a massive update for Divinity: Original Sin on Steam Early Access, taking the game into Beta while adding loads of new talents and skills, brand new areas and a whole load of other improvements. Not hyped about the game yet? Watch our brand-new trailer which is certain to tickly the RPG beast within you:

The beta contains over 400 improvements and a host of new features such as:

  • 28 exciting new talents, including such fun things like the Lone wolf perk which gives an avatar super abilities but makes it impossible for him or her to hire a companion(s).
  • More than 60 new skills, allowing for a new brand of synergies, such as combining Invisibility skill with Pickpocketing.
  • A new witchcraft skilltree that can be combined with other skills to deadly effect
  • New areas to explore, new foes to fight, new items to find & new secrets to discover
  • A brand new character creation screen with new presets such as the shadowblade or the wayfarer, and an enormous amount of customisation options
  • More environmental interactions – you can smash or burn doors, pickpocket characters & use staffs to electrify pools of water. Or how about burning wooden chests to get the loot inside?
  • Improved AI, user interface, graphics, loading times, performance and stability mean playing Divinity:Original Sin has never been this smooth
  • A truckload of new sound effects & music tracks

You can discover the full changelist here.

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Featured News
With just a couple thousand physical copies available for purchase and absolutely packed with content, the Collector's Edition is a must-have for any Divinity fan - or any RPG aficionado - and is now available via the Larian Vault for 69.99 EUR.

Inside you'll find:

Two copies of Divinity: Original Sin for co-op adventuring Digital copies of Divine Divinity and Beyond Divinity Recipe cards to help you craft in-game A cloth map of Rivellon A two-sided A2 poster A Soundtrack CD An Original Sin-themed playing card deck A Sticker pack (click to enlarge)

Only 3000 Collector's Editions will be printed in English, and 1500 of these have been pre-ordered by Kickstarter backers. Also available will be 2000 Collector's Editions localized in German, and 1000 in both French and Polish.

Divinity: Original Sin is nearing release, and we’re unveiling details of the game's cross-compatible Mac version, a limited-supply Collector's Edition, and a massive update to the game's beta version on Steam Early Access.  

Divinity: Original Sin on Mac

Mac gamers often get the short end of the stick, but not so with Divinity: Original Sin. Mac and PC gamers can play Original Sin together in co-op, and purchasing the game on Steam gives players the option of which version to download. The Mac version features full Retina support, improved Laptop Mode and is optimized to run on a wide range of systems. 

Mac OS X system requirements: The game's minimum requirement is OS X 10.8/10.9 with 4GB of memory. The game will run on Intel HD 3000 & 4000 graphics cards, but those should be considered minimum requirements. For integrated chipsets like Intel Graphics, we highly recommend 8GB of memory. The recommended configuration for Divinity on OS X is either Intel Iris (Iris Pro) integrated chipset or NVIDIA GeForce GT 750M and higher video cards. The game will allow you to play on Retina resolutions, but you will require a MacBook Pro with a discrete adapter to achieve good performance. The game also supports external monitor playback for notebooks.

Divinity: Original Sin's beta version - available for purchase via Steam Early Access - has received a major update. Here are some of the highlights:

Game now runs on Mac. Mac & PC players can now play together. New 'Laptop Optimised' mode will keep your game running smoothly, whether you're travelling by air, sky, or sea. Touchpad control support is also added. Steam Cloud saves are active, so you can continue savegames from several devices. AI now adapts its tactics to players and environment and can make use of potions and special arrows. Complete loot revamp. Pouches allow you to easily organize items in your inventory. Abilities have been revised to better support classless character builds. Skills and spells can now be “unlearned". 10 extra talents have been added. Talents, skills and spells now have requirements. New skill FX. Go on, summon a spider! You can now use objects from within an inventory without selecting the character that owns the inventory. Quality-of-life improvements including inventory sorting, context-sensitive item menus, a dialog log, action-point usage previews, and more. Numerous bug fixes and balancing changes.
Exactly one year ago, Larian Studios celebrated the end of a million-dollar crowdfunding campaign in support of its innovative, old-school-inspired RPG, Divinity: Original Sin. Today, the studio celebrates this anniversary by announcing an official release date of June 20th 2014. Hand in hand with this announcement comes a new gameplay trailer highlighting just how many new features and worlds of content community support has leant this project.

Check out the video!

But Steam Early Access participants aren’t to be forgotten! Today, players can enjoy a huge update featuring a variety of improvements and additions to the game:

Complete overhaul of loot generation matrix. Expect much cooler treasure. Added 135 music tracks, including some all-time favourites from previous Divinity games Added a new “Way of the Rogue” ability and a variety of new Rogue skills Full overhaul of your Homestead at the End of Time You can create different user profiles, so your little brother or sister can play, too. Difficulty settings have been added, so players can pick which sort of experience they prefer. Added formations, both in turn-based combat and in real-time, for optimal tactical positioning All players playing Divinity: Original Sin can now chat with each other, making it easier to form multiplayer groups within the community. Added an “Illusionist Mirror” through which you can change your player’s looks in-game Replaced “repair” with “blacksmithing” and charm/intimidate/reason abilities by “charisma” Amended stats of “Way of the Ranger” skill Skill stats now level up with the characters, e.g. a level 1 flare is still useful at level 15. Added plenty of new skill visual effects Skills now have certain requirements. You can still learn a skill by boosting the relevant ability artificially, but once you lose the boost, you won’t be able to use the skill anymore. Full overhaul of all lighting, shading, and zoom. Get up close and personal! You can now give commands to each party member independently. Commands will be executed even if you’re focused on another party member. Party members avoid traps. Traps can be disarmed with disarm trap kits (an alternative solution to blowing up the trap, which may destroy neighboring objects). Journal now tracks the recipes you’ve learned. You can switch between party members while trading. There is now an interface to assign companions to other players in multiplayer. Several stability and performance fixes were made, in addition to loads of bug fixes. Most of the remaining networking issues should be solved now, too.

About Divinity: Original Sin

Divinity: Original Sin goes back to the roots of memorable and beloved cRPGs, featuring isometric,  party-based gameplay; turn-based combat; gripping dialogues; choice and consequence; enthralling story; profound character and party development; a big interactive world filled with characters and items; free exploration... There is one main goal, and how you get there is completely up to you. Of course, everything is more fun with a friend and so is Original Sin: drop-in, drop-out multiplayer takes care of that, both online and locally.

Key features

Become part of a reactive, living and open world. Explore diverse environments, find a myriad of creatures and tons of desirable items. Experience gripping, party and turn-based combat. Manipulate the environment and use skill & spell combos. Play in co-op multiplayer and engage in co-op dialogues. Shape your relationships with your partner that will influence the game. Unravel a deep and epic story, set in the early days of Rivellon. Taking place well before Divine Divinity and The Dragon Knight Saga, Divinity: Original Sin presents you with a familiar world in another era. Classless system lets you shape your character any way you want. Endless item interaction and combinations take things to another level of freedom. Create your own adventures and share them online. With Original Sin comes the powerful toolset used by the game's designers.

Features
Play in coop multiplayer and engage in coop dialogues
Unravel, a deep and epic story, set in the early days of Rivellon
Become part of a reactive, living world
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